Small circle inside a bigger one - Carrier Military ships have following distinctive insignia painted on them: So I decided to use different colour outlines to make it even easier to quickly identify ships during a gameplay.Īll controllable ships have various colour outlines: I know that game already has good ship type identification signs such as triangles for military ships, rectangles for construction ships and so on, but I believe average human eye is much more responsive to colours than to shapes. Quick identification of military ship types. Quick identification of all controllable state ships.ģ. Make ships look clearer and distinctive on various bright and dark backgrounds during gameplay.Ģ. The ship restyling has several purposes in mind:ġ. So looking forward to modding improvements in DW's future releases. This fact limits design choices for the interface improvement. There are some of interface's resources present in "images\ui\chrome" folder which are not used by game (Or at least not where it was expected).Īnother issue is that the game sometimes uses same resourcses for different elements of interface (for example "firepower.png" is used both for military ships and crash research icons). Unfortunately most of other interface elements are not available for modding. As a result all new pictograms look very sharp and clear in the game (except those which are used in more than one place and with various scale). Resized to perfectly fit interface's elements so there is no need for the game to resize them to fit in buttons and frames. New icons & pictograms for game's interfaceĥ3 new redesigned and refined icons & pictograms for game's interface.
Black and white 1 graphics mod mod#
Updated: December 22, 2012Īll Forums > Distant Worlds 1 Series > Design and Modding > Graphics Enhancement Mod (GEM) v2.4. My Profile Inbox Address Book My Subscription My Forums Log Out
Black and white 1 graphics mod update#
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